The Rise, Fall, and Rise Again of Cyberpunk 2077 (Part 2 - Crashing and Burning)
Introduction Welcome back to part two of the Cyberpunk 2077 mini-series, a series that ultimately has been made because of the events that will be discussed in today’s post. This is the section of the piece that you’re likely to know the most about. The way in which Cyberpunk released is an event that the gaming world is unlikely to see again, and taught the rest of the companies a few lessons when it comes to releasing games. Last week, I focused on the build-up to Cyberpunk’s release, looking at the successes that came with the pre-release cycle for the project. It was this success that led to Cyberpunk becoming one of the most pre-ordered games of all time, which only added to the uproar that came CDPR’s way at release. Last week’s post ended at the start of 2020, and it’s from here where we’ll pick things right back up. Delays, Delays, Delays January 2020 would see CDPR announce that the highly-anticipated Cyberpunk 2077 would be delayed until 17th Sep...